|
General Informations |
CHARACTER
NAME: |
Lord
Kardek |
RACE : |
Laan |
PROFESSION (Lvl)
: |
Summoner
(24) |
PLAYER NAME : |
Mathieu
(PNJ) |
TP(s) : |
Demonologist (L). Loremaster
(V). |
CAMPAIGN / GM : |
Tarek Nev & WaterFall city / Mathieu |
GENDER : |
Male |
ALIGNMENT : |
Evil |
|
|
AGE (REAL / APP.): |
94 years
old, appears to be ~ 50 |
HEIGHT (cm) : |
188 |
WEIGHT (Kg) : |
72 |
|
|
HAIR COLOR : |
Bald |
EYES COLOR : |
Grey |
SKIN COLOR : |
Fair |
Appearance : 84 |
|
|
DEMEANOR
: |
Lordly, authoritative, serious. |
|
|
TRUE
ATTITUDE : |
Machiavelic, dominative and lust for power. |
|
|
Special
status : |
Lord of WaterFall city for 3 weeks. Former
assistant of a High Adviser of the lord of the
city. |
|
|
|
|
|
Special notes : |
Demonologist. Has made a pact with a demon for power. |
Birthday : |
T.E. 5969, Orhan 5, Day 70. |
|
|
Divine
Status : |
Normal (5) |
Grace Points |
Spell
Casting +0, PP Rec. x 1, In +0, Protection vs Evil : +0 |
|
|
Style(s) / School : None |
0 |
|
|
Racial
Caracteristics |
|
|
Some resistance to natural cold. |
|
|
Recovery Factor : 1,5. Soul departure : 8. Body
development : 0-7-6-3-1. Power Point development : 0-6-5-4-3. |
|
|
|
|
|
Talents & Flaws |
Talent [20] |
Regeneration (greater) : |
You have the ability to regenerate from all but
fatal wounds. Your body automatically regenerates 4 concussion hit per round.
You recovery rate for light injuries is halved. |
Talent [15] |
Magical resistance : |
You have a strange resistance to magic. You
receive a special bonus of +30 to your RRs versus one realm of magic. Essence |
Talent [30] |
Exceptionnal magical ability : |
You are exceptionnally enchanted. You receive a
special bonus of +50 to your RR versus one realm of magic and a special bonus
of +25 when casting spells or using items based in that realm. Channeling |
Talent [15] |
Instinctive defense : |
You receive a special bonus of +20 to your DB
for all attacks that you are aware of. If you are unaware of an incoming
attack, you still receive a special bonus of +10 to your DB. |
Talent [30] |
Stat bonus (greater) : |
You receive a special bonus of +8 to one stat
bonus. Empathy |
Flaw [10] |
Dark pact : |
You have made some kind of deal with a dark or
demonic force (the deal resulted in your most powerful talent). You will be
visited at random times by this force to be reminded of your deal. This force
will never aid you in any way, and may even hinder you if an opportunity
presents itself. You have to specify the actuals details of this deal.
Kur'Shan gave him resistance to channeling. |
Flaw [10] |
Dark temptation : |
You have learned evil spell list up to 50th
level.To receive the knowledge of this list, you had to consort with dark and
evil things. You have become tainted by this evil and are forever tempted to
the "dark side". You are to constantly roleplay you character in a
spiritual battle between what he knows is good, and the evil inside him.You
begin with 1d10 corruption points, and all corruption points gained later are
doubled. |
Flaw [30] |
Demonic ties : |
Your power is gained via a dark source such as
demons or some other evil force. How this effects the character is up to the
GM. |
Flaw [15] |
Magically susceptible : |
You are particularly susceptible to magic. You
may choose how vulnerable you are and to which realm. You may receive a -25
penalty to your RR for spells from one particular realm, or you may receive a
-15 penalty to your RRs from all spells and spell devices. |
Stats and Stat Bonuses |
STAT |
Temporary |
Potential |
Basic Bonus |
Racial Bonus |
Special Bonus |
Special Bonus |
Stat Bonus |
AGILITY
(Ag) |
|
95 |
95 |
7 |
2 |
|
0 |
9 |
CONSTITUTION (Co) |
|
75 |
75 |
2 |
2 |
|
0 |
4 |
MEMORY (Me) |
|
80 |
80 |
3 |
2 |
|
0 |
5 |
REASONING (Re) |
|
98 |
98 |
9 |
0 |
|
0 |
9 |
SELF DISCIPLINE (SD) |
|
100 |
100 |
10 |
2 |
|
0 |
12 |
EMPATHY (Em) |
|
101 |
101 |
12 |
2 |
8 |
0 |
22 |
INTUITION (In) |
|
98 |
98 |
9 |
0 |
|
0 |
9 |
PRESENCE (Pr) |
|
92 |
92 |
6 |
4 |
|
0 |
10 |
QUICKNESS (Qu) |
|
90 |
90 |
5 |
-2 |
|
0 |
3 |
STRENGTH (St) |
|
70 |
70 |
1 |
4 |
|
0 |
5 |
Concussion hits, Penalties, Bleeding and wounds. |
Concussion hits total |
Recovering |
Concussion hits taken |
Penalties |
Bleeding |
Wounds (Penalty) |
124 |
1 per
3h activity |
Unconsciousness
occurs at 124 & death at 199 |
75-100% (-30)
: 94 |
Hits/rd |
Hits/rd |
|
(
) |
2
per 1h rest |
51-75% (-20) :
63 |
Hits/rd |
Hits/rd |
|
(
) |
8
per 3h sleep |
26-50% (-10) :
32 |
Hits/rd |
Hits/rd |
|
(
) |
Realm of Magic
and power points, Exhaustion |
Exhaustion Points |
Penalties |
|
(
) |
Realm of
Magic |
Recovering |
Power Points used |
Penalties |
60 |
91-99% (-60) :
55 |
|
(
) |
Essence |
1 per 3h Activity |
|
76-100% (-30)
: 156 |
Used |
76-90%
(-30) : 46 |
|
(
) |
Power Points total |
11 per 1h rest |
51-75% (-20) :
105 |
|
51-75%
(-15) : 31 |
|
(
) |
206 |
103 per 3h sleep |
26-50% (-10) :
53 |
|
26-50%
(-5) : 16 |
|
(
) |
Base Movement
Rates and Paces |
Resistance
Rolls |
Base Movement with
Equipment (m/rd) |
18 |
Resistance Roll |
Stat Bonus |
Racial Bonus |
Realm
/ Spec. Bonus |
Item
/ Spec. Bonus |
Total Bonus / Divine |
Walk (x1) |
Fast Walk (x1,5) |
Run (x2) |
Channeling RR |
27 |
-5 |
0 |
50 |
72 / 72 |
18 |
27 |
36 |
Essence RR |
66 |
-5 |
15 |
30 |
106 / 106 |
Sprint (x3) |
Fast Sprint (x4) |
Dash (x5) |
Mentalism RR |
30 |
-5 |
0 |
-25 |
0 / 0 |
54 |
72 |
90 |
Arcane RR |
41 |
-5 |
0 |
|
36 / 36 |
Base Movement without Equipment (m/rd) |
18 |
Poison RR |
12 |
10 |
|
|
22 / 22 |
Walk (x1) |
Fast Walk (x1,5) |
Run (x2) |
Disease RR |
12 |
50 |
|
|
62 / 62 |
18 |
27 |
36 |
Fear RR |
36 |
10 |
|
|
46 / 46 |
Sprint (x3) |
Fast Sprint (x4) |
Dash (x5) |
Heat RR |
20 |
0 |
|
|
20 / 20 |
54 |
72 |
90 |
Cold RR |
20 |
5 |
|
|
25 / 25 |
Languages |
Important
bonuses |
Defensive configuration / Jump capacities |
Languages |
Ranks [Bonus] |
Important
Skills/Attacks/Actions/Spells |
Bonuses |
Physical
Initiatives (Qu) w and w/o weapon |
Mental Initiative
(SD) |
- Shay (Spoken) / (Written) |
10 [89] / 10
[89] |
Mace +
demonic arm shield |
111 |
2D10 -1 |
2D10
+ 3 |
2D10 + 12 |
- Shay dialect (Spoken) / (Written) |
10 [89] / 8 [83] |
Demonic
arm weapon (MA strikes d. 2) |
94 |
DB (melee)/divine |
DB (missile)/divine |
DB (directed)/divine |
- Erlin (Spoken) / (Written) |
8 [83] / 6 [77] |
Knife |
39 |
99 / 99 |
99 / 99 |
99 / 99 |
- Iylar (Spoken) / (Written) |
8 [83] / 7 [80] |
|
|
|
DB (area)/divine |
DB (basic)/divine |
AT |
- Demonic (Spoken) / (Written) |
10 [89] / 8 [83] |
|
|
54 / 54 |
30 / 30 |
2 |
- (Spoken) / (Written) |
0 [44] / 0 [44] |
|
|
Base Jump (cm) |
Horizontal |
Vertical |
- (Spoken) / (Written) |
0 [44] / 0 [44] |
|
|
Standing |
77 |
22 |
- (Spoken) / (Written) |
0 [44] / 0 [44] |
|
|
Running |
154 |
43 |
Fiche réalisée par Mathieu Hatt. Rolemaster the Standard
System et Shadow World copyright Iron Crown Enterprise (I.C.E.) et Terry K.
Amthor. |
|
|
|
|
|
|
|
|
|