EQUIPMENT
Armor, Protections and Defensive Bonuses
Armor Type (AT) Encumbrance Maneuvers Penalties (Max and Min) Missile Penalty Quickness Penalty Armor Description
2 2 0 0 0 0 Full-Length Robes : Often used by spell casters or priests
Skill Bonus with AT  Maneuver Penalty  Defensive Bonus (DB) Melee Attacks Missile Attacks Directed Spells Area Spells Basic Spells
0 0 Armor Shield Demonic arm shield Helmet (ceremony)  99 99 99 54 30
DB Bonuses
Choice of Shield Shield Quality Bonus Armor Helmet (ceremony) Demonic arm weapon  69 69 69 54 30
Normal 5
Quickness Bonus * 3 9 Nothing 9 9 9 9 0
Adrenal Defense 0
Armor Quality 30 Nothing 9 9 9 9 0
Demonic arm shield 0
Helmet (ceremony) 10 Nothing 9 9 9 9 0
Demonic arm weapon 0
Weapons
Name / Type Length /  Weight Fumble / Speed Breakage / Strength Maniability Material Quality OB Modifier
Morning Star (CR) 100 cm / 3 kg 8 / 4 7 / 80w You can wield it Tethium Enchanted +15 30
Description : White alloy of iron, carbon, zinc and titanium. Pale grey with a soft sheen, does not corrode. 
Range modificators : -m : - / -m : - / -m : - / -m : - / -m : -.  
Knife (SL/TH) 20 cm / 0,3 kg 1 / 0 5 / 75 You can wield it High Steel Good 15
Description : Alloy of iron, carbon and other elements. Does not rust. 
Range modificators : 3m : -10 / 8m : -20 / 15m : -30 / -m : - / -m : -.  
None (-) - cm / - kg - / - #VALEUR! You can't wield it Normal Normal 0
Description : Normal material (standard iron or wood) 
Range modificators : -m : - / -m : - / -m : - / -m : - / -m : -.  
None (-) - cm / - kg - / - #VALEUR! You can't wield it Normal Normal 0
Description : Normal material (standard iron or wood) 
Range modificators : -m : - / -m : - / -m : - / -m : - / -m : -.  
Money and other Wealths
Purse / Bag / Pockets Other Place : Keep vault Other Wealths, Gems, Jewellry …
Mithril Pieces Gold Pieces Silver Pieces Mithril Pieces Gold Pieces Silver Pieces Lot
  5 5 50 10000 20000
Bronze Pieces Copper Pieces  Tin Pieces Bronze Pieces Copper Pieces  Tin Pieces
5        
Weight = number of pieces x 7g : 0,105 Weight = number of pieces x 7g : 0
Equipment
Item Description Weight
Ring (silver) Essence. PP x 1,5 for Essence users. Attunement hard (-10).  
Helmet (ceremony) Evil Essence. DB + 10. Magic Rituals +20. Attunement hard (-10) and corruption (RR vs Essence vs lvl 10, -10 mod.)  
Demonic Arm Shield / Weapon Evil Essence. Acts like the shield spell / +15 MA Strikes up to degree 2. Additionnal void critical of same level, same roll. Hits x 1,5.  
  Attunement very hard (-20) and corruption (RR vs Essence lvl 15, -20 mod.)  
Mace Essence : enchanted +15,  tethium. OB +30. Hits x 1,5. Attunement normal (Essence +10; Arcane +5, other realms -10)  
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
     
Weapons total weight :   3,3
PENALTY 0       TOTAL CARRIED 3
Fiche réalisée par Mathieu Hatt. Rolemaster the Standard System et Shadow World copyright Iron Crown Enterprise (I.C.E.) et Terry K. Amthor.