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General Informations | |||||||||||||||||||||||||||
CHARACTER NAME: | Tyl’eeri Orhana "Tyl" | RACE : | Jiner / Shay | PROFESSION (Lvl) : | Ninja (12) | ||||||||||||||||||||||
PLAYER NAME : | Mathieu | TP(s) : | Ninja (L). Assassin (V). | ||||||||||||||||||||||||
CAMPAIGN / GM : | Tarek Nev / Mathieu | GENDER : | Female | ALIGNMENT : | Neutral | ||||||||||||||||||||||
AGE (REAL / APP.): | 28 years old, appears to be ~ less than 30 | HEIGHT (cm) : | 177 | WEIGHT (Kg) : | 64 | ![]() |
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HAIR COLOR : | Black streaked white | EYES COLOR : | Hazel | SKIN COLOR : | White (tanned) | Appearance : 86 | |||||||||||||||||||||
DEMEANOR : | "I am a shadow. You cannot see me. You cannot hear me. You are dead and I am already gone…" | ||||||||||||||||||||||||||
TRUE ATTITUDE : | Professional, cold-blooded and emotionless. | ||||||||||||||||||||||||||
Special status : | None | ||||||||||||||||||||||||||
Special notes : | Left eye is a glass one (with little scar). Worships Reann, god of the night. | Birthday : | T.E. 6035, Orhan 1, Day 31. | ||||||||||||||||||||||||
Divine Status : | Normal (5) | 15 Grace Points | Spell Casting +0, PP Rec. x 1, In +0, Protection vs Evil : +0 | ||||||||||||||||||||||||
Style(s) / School : Korti Ta Kul (Masters of the Night) Monastery | KORTI TA KUL Style : [Advanced M.A. Style] : Strikes (4), Nerve Strikes (3), Greater A.D., Ninjato or Nunchaku Weapon Kata, Shuriken Weapon Kata, Silent Kill +10, +/-2 criticals. | ||||||||||||||||||||||||||
Special Attack : Silent
Death 20% activity -> Normal maneuver (with adrenal concentration skill) -> +10 to silent kill, +10 (bonus) and +3 (ranks) for Ambush skill. |
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Special Ability : The Silence of
the Night -30 for others tracking maneuvers against the Ninja. |
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Chi Powers : Fantastic Leap, Light Feet, Lizard’s Climb, No Shadow Attack, Sense Weakness, Poison Fist. | |||||||||||||||||||||||||||
Racial Caracteristics | |||||||||||||||||||||||||||
None. | |||||||||||||||||||||||||||
Recovery Factor : 2. Soul departure : 10. Body development : 0-6-4-3-1. Power Point development : 0-6-5-4-3. | |||||||||||||||||||||||||||
Talents & Flaws | |||||||||||||||||||||||||||
Talent [17] | Deadly training : | You receive a special bonus of +25 to your poison perception, poison lore, using/removing poison, stalking and hiding skill, and to your subterfuge - attack category. | |||||||||||||||||||||||||
Talent [30] | Martial arts training : | You receive a special bonus of +15 to your Martial Arts group and to the Self control category. | |||||||||||||||||||||||||
Talent [20] | Precision : | Due to the precision of your strikes, you may make an ambush maneuver every time you attack with a melee weapon. | |||||||||||||||||||||||||
Talent [15] | Dominance : | You receive a special bonus of +50 to RRs versus spells with a mental sub-class ("m"). | |||||||||||||||||||||||||
Talent [10] | Lightning strike : | You receive a special bonus of +5 to your initiative. You receive no penalty for snap actions, but only receives a +5 for deliberate actions. | |||||||||||||||||||||||||
Talent [5] | High jumper : | You have a great jumping ability. You receive a special bonus of +30 to your jumping skill. | |||||||||||||||||||||||||
Talent [3] | Neutral odor : | Your body has a particular ability that masks the scent of anything within 1,5m of you. | |||||||||||||||||||||||||
Talent [0] | Orphan : | You are an orphan.You have no family and no records of who they might be. It would be difficult for you to track down your birth parents. You may be scorned in society. In addition, you have some emotional scars from your life in the orphanage that you are probably still learning to cope with. | |||||||||||||||||||||||||
Flaw [20] | Hemophilia : | You suffer greatly from any bleeding wounds. All of your bleeding results are doubled due to your blood disease. | |||||||||||||||||||||||||
Flaw [15] | One eye : | You have lost one of your eyes, you may cover the eye with a patch, have a glass eye, or some exotic alternative. You fire missile weapons with a special penalty of -25. | |||||||||||||||||||||||||
Flaw [15] | Slow healer : | You are a slow healer. All healing times for all kinds of wounds you receive are doubled. | |||||||||||||||||||||||||
Flaw [15] | Unusual aura : | Many people have commented that your magical aura is unusual and unique. It makes you easy to spot magically. This translates into a special modifier of -15 to all RRs versus magical attempts to find you as an individual. Note that doesn't give any penalty versus Presence and similar spells which detect that an aura is present (only spells, such as finding, which try and find specific aura). | |||||||||||||||||||||||||
Stats and Stat Bonuses | |||||||||||||||||||||||||||
STAT | Temporary | Potential | Basic Bonus | Racial Bonus | Special Bonus | Special Bonus | Stat Bonus | ||||||||||||||||||||
AGILITY (Ag) | 100 | 100 | 10 | 2 | 2 | 14 | |||||||||||||||||||||
CONSTITUTION (Co) | 91 | 92 | 5 | 0 | 0 | 5 | |||||||||||||||||||||
MEMORY (Me) | 80 | 80 | 3 | 0 | 0 | 3 | |||||||||||||||||||||
REASONING (Re) | 88 | 89 | 4 | 0 | 0 | 4 | |||||||||||||||||||||
SELF DISCIPLINE (SD) | 101 | 101 | 12 | 0 | 0 | 12 | |||||||||||||||||||||
EMPATHY (Em) | 64 | 64 | 0 | 2 | 0 | 2 | |||||||||||||||||||||
INTUITION (In) | 98 | 98 | 9 | 2 | 0 | 11 | |||||||||||||||||||||
PRESENCE (Pr) | 64 | 64 | 0 | 2 | 0 | 2 | |||||||||||||||||||||
QUICKNESS (Qu) | 98 | 98 | 9 | 2 | 0 | 11 | |||||||||||||||||||||
STRENGTH (St) | 96 | 96 | 8 | 0 | -2 | 6 | |||||||||||||||||||||
Concussion hits, Penalties, Bleeding and wounds. | |||||||||||||||||||||||||||
Concussion hits total | Recovering | Concussion hits taken | Penalties | Bleeding | Wounds (Penalty) | ||||||||||||||||||||||
85 | 1 per 6h activity | Unconsciousness occurs at 85 & death at 176 | 75-100% (-30) : 65 | Hits/rd | Hits/rd | ( ) | |||||||||||||||||||||
1 per 1h rest | 51-75% (-20) : 43 | Hits/rd | Hits/rd | ( ) | |||||||||||||||||||||||
5 per 3h sleep | 26-50% (-10) : 22 | Hits/rd | Hits/rd | ( ) | |||||||||||||||||||||||
Realm of Magic and power points, Exhaustion | Exhaustion Points | Penalties | ( ) | ||||||||||||||||||||||||
Realm of Magic | Recovering | Power Points used | Penalties | 62 | 91-99% (-60) : 56 | ( ) | |||||||||||||||||||||
Channeling | 1 per 3h Activity | 76-100% (-30) : 8 | Used | 76-90% (-30) : 47 | ( ) | ||||||||||||||||||||||
Power Points total | 6 per 1h rest | 51-75% (-20) : 6 | 51-75% (-15) : 32 | ( ) | |||||||||||||||||||||||
11 | 6 per 3h sleep | 26-50% (-10) : 3 | 26-50% (-5) : 16 | ( ) | |||||||||||||||||||||||
Base Movement Rates and Paces | Resistance Rolls | ||||||||||||||||||||||||||
Base Movement with Equipment (m/rd) | 22 | Resistance Roll | Stat Bonus | Racial Bonus | Realm / Spec. Bonus | Item / Spec. Bonus | Total Bonus / Divine | ||||||||||||||||||||
Walk (x1) | Fast Walk (x1,5) | Run (x2) | Channeling RR | 33 | 0 | 15 | 48 / 48 | ||||||||||||||||||||
22 | 33 | 44 | Essence RR | 6 | 0 | 0 | 6 / 6 | ||||||||||||||||||||
Sprint (x3) | Fast Sprint (x4) | Dash (x5) | Mentalism RR | 6 | 5 | 0 | 11 / 11 | ||||||||||||||||||||
66 | 88 | 110 | Arcane RR | 15 | 2 | 0 | 17 / 17 | ||||||||||||||||||||
Base Movement without Equipment (m/rd) | 25 | Poison RR | 15 | 10 | 25 / 25 | ||||||||||||||||||||||
Walk (x1) | Fast Walk (x1,5) | Run (x2) | Disease RR | 15 | 20 | 35 / 35 | |||||||||||||||||||||
25 | 38 | 50 | Fear RR | 36 | 0 | 36 / 36 | |||||||||||||||||||||
Sprint (x3) | Fast Sprint (x4) | Dash (x5) | Heat RR | 22 | 0 | 22 / 22 | |||||||||||||||||||||
75 | 100 | 125 | Cold RR | 22 | 0 | 22 / 22 | |||||||||||||||||||||
Languages | Important bonuses | Defensive configuration / Jump capacities | |||||||||||||||||||||||||
Languages | Ranks [Bonus] | Important Skills/Attacks/Actions/Spells | Bonuses | Physical Initiatives (Qu) w and w/o weapon | Mental Initiative (SD) | ||||||||||||||||||||||
- Shay (Spoken) / (Written) | 8 [53] / 6 [47] | OB Ninjato, Shuriken, Knife | 94, 84, 54 | 2D10 + 13 | 2D10 + 16 | 2D10 + 17 | |||||||||||||||||||||
- Shay dialect (Spoken) / (Written) | 9 [56] / 6 [47] | M.A. Striking 1,2,3,4 : | 114, 109, 104, 99 | DB (melee)/divine | DB (missile)/divine | DB (directed)/divine | |||||||||||||||||||||
- Erlin (Spoken) / (Written) | 5 [44] / 3 [38] | M.A. Nerves Strikes 1,2,3,4 : | 109, 104, 99, 79 | 89 / 89 | 61 / 61 | 61 / 61 | |||||||||||||||||||||
- Iylar (Spoken) / (Written) | 3 [38] / 2 [35] | Disarm (Unarmed), Subdual | 146, 92 | DB (area)/divine | DB (basic)/divine | AT | |||||||||||||||||||||
- Lugro (Spoken) / (Written) | 3 [38] / 0 [14] | Acrobatics, Climbing, Contortions | 104, 96, 102 | 33 / 33 | 0 / 0 | 1 | |||||||||||||||||||||
- (Spoken) / (Written) | 0 [14] / 0 [14] | Ambush (ranks), Silent Kill / [Silent death] | 128 (15), 106 / 138 (18), 116 [106] | Base Jump (m) | Horizontal | Vertical | |||||||||||||||||||||
- (Spoken) / (Written) | 0 [14] / 0 [14] | Stalking, Hiding (ninja outfit) | 148, 147 (158, 157) | Standing | 77 | 23 | |||||||||||||||||||||
- (Spoken) / (Written) | 0 [14] / 0 [14] | Concussion's Ways, Alertness | 62, 54 | Running | 153 | 45 | |||||||||||||||||||||
Fiche réalisée par Mathieu Hatt. Rolemaster the Standard System et Shadow World copyright Iron Crown Enterprise (I.C.E.) et Terry K. Amthor. |